whoami

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Hi, I am a developer and tapir enthusiast based in Vienna.

I love building beautiful things with computers.

Nice to meet you!

Getintouch

I am not currently in search of a new job but if you want to talk about tapirs or computer graphics, please get in touch!

hello@phstadler.com

WhatIlike

Languages

Computer languages like programming and query languages are something I have always been passionate about and designing and building them makes up a large part of my professional work.

Natural languages (the human kind, I mean) also bring me great joy as a device to transport ideas, humor, tapir facts, and art. Now and again I try my hand at learning a third one, with very limited success so far.

Computer Graphics

I did a lot of computer graphics, design and game work in my university days and still love it.

Today I sometimes build games, visualizations, devices and generally crazy things with it.

Facts

Born

1993/June/03

Hobbies

  • Tapirs
  • Travel­ling
  • Language
  • Coding, coding, coding…

Education

2016–2018

University of Applied Sciences Hagenberg – Interactive Media (MSc)

2012–2015

University of Applied Sciences Hagenberg – Media Technology and Design (BSc)

2007–2012

HTBLuVA Salzburg – Electronics and Computer Science

Experience

2018—Present

Senior Software Engineer at Dynatrace, mostly backend, focusing on database and query language development

2015

Six-month-internship at pixelart GmbH, Salzburg as a Web Engineer, another internship at connetation:// Web Engineering, Salzburg

2012–2018

Developed games and generative graphics (Yggrasil, Bitcrusher, Notwendiges Übel, virtual planet Omedreon, weathering simulation aitios) as university projets, for game jams, and for fun

2012–2018

Web Development Freelancing for Pattern­designs GmbH, Artina Design, Kurz­zeit­wohnen GmbH, and others

2009–2011

Three four-week-internships at Sony DADC in Anif, Salzburg as a Java Developer

Tools

#~> tools --list-my-tools
tools -- These are the tools I like and use in my projects on a regular basis

Applications

  • Development
    • VSCode
    • IntelliJ
    • git
  • Design
    • GIMP
  • Modeling
    • Blender

Languages

  • Programming
    • Rust
    • Java
    • C/C++
    • GLSL
  • FrameworksandLibs
    • OpenGL
    • Vulkan
    • Unity
  • Spoken
    • German
    • English
    • very bad Mandarin

Showcase

A screenshot of the game Bitcrusher, showing the arena

Bitcrusher

Local multiplayer brawler game.

built-with

  • Unity

download

A screenshot of the game Notwendiges Übel, with some space shooting going on.

Notwendiges Übel

2D space shooter. Built in 36 hours at 5th Hageneberg Game Jam and awarded 1st place.

built-with

  • Unity

download

A screenshot of the game Drain Reaction

Drain Reaction

Turn workers into your ghouls at the atomic waste factory! Built in 72 hours at Ludum Dare.

built-with

  • Unity

download

A screenshot of the game Sky is the Limit

Sky Is The Limit

Beat your opponent in stacking physics-enabled blocks. Built in 36 hours at Hagenberg Game Jam 2014 and awarded 2nd place.

built-with

  • Unity

download

A screenshot of the planet simulation Omdreon

Omdreon

Generative planet.

built-with

  • D with OpenGL

download

A screenshot of an asteroid clone, of the game I mean

Asteroids

Blow up asteroids in zero gee.

built-with

  • D with OpenGL

download

A screenshot of a simple music visualization with triangles

Karo

Three music visualizers.

built-with

  • Cinder

download

A screenshot of a low-poly Cthulu Model

Cthulu

Character modelling, 11k Triangles.

built-with

  • Maya